Godzilla: Destroy All Monsters Melee Remastered

How a match works

A match is an arena brawl. The remaster commits to Rage Mode strikes, buildings used as weapons, local co-op, online PvP, and a single-player campaign for each kaiju.

Pipeworks developed the remaster and Atari publishes it. Online multiplayer is the addition next to local co-op. The 2002 game did not have that online mode.

5Match systems
NewOnline
Split screenLocal
Every kaijuRage Mode

What a fight includes

1

Rage Mode

Every monster has special Rage Mode strikes, from melee hits to ranged energy blasts. The 2002 chart marks a Rage Attack row that requires Rage Mode, and those button rows live on the move page. Gigan is the only body on that chart with two Rage attacks. The remaster describes the strikes and does not print a new button chart.

2

Environment weapons

Arenas let you weaponize buildings and other landmarks. The store line about throwing a skyscraper is that same rule. The city screenshot on this page shows a concrete block in the air and rubble between the fighters. Stage hazards, such as Monster Island's volcanic ground, are a separate list on the arena page.

3

Local co-op

Local play covers co-op plus shared or split-screen PvP. The category list also names Remote Play Together and full controller support. The October demo note listed 4 local players or 1v1 online, and Destruction Mode, for that demo window. Those demo figures are not printed as the full-game lobby size.

4

Online PvP

Online multiplayer is new relative to the 2002 release, and the category list includes Online PvP. Cross-platform play and a full-game player count are not named with that mode.

5

Kaiju campaigns

There is an additional single-player campaign for each kaiju. The roster has 12 fighters, so that is a campaign for each of them. Campaigns are separate from the any-order unlock for monsters, locations, and gallery items.

Open the 2002 inputs

Steam categories

Steam categories name the modes a match can use. They do not add a sixth combat system beyond the five above.

Category
Single-player
Multi-player
PvP
Online PvP
Shared/Split Screen PvP
Steam Achievements
Full controller support
Steam Cloud
Remote Play Together
Family Sharing
Steam store screenshot of a city fight with a thrown building and broken blocks.
Steam store screenshot of a city fight with a thrown building and broken blocks.

System register

SystemWhat it covers
Each kaiju has special Rage Mode strikes
Arenas let you weaponize buildings and landmarks
Local co-op and shared or split-screen PvP
Online multiplayer is new relative to the 2002 release
Additional single-player campaigns for each kaiju

Open the eight arenas · Open the unlock order · Open the demo record

Match roles

Each of the 12 fighters has a match role from the PlayStation Blog guide. These lines are how that body fights. Button rows stay on the move page.

FighterRole
Opens a match with high health, answers a knockdown with the tail, and spends a slow pulse.
Trades Heisei Godzilla's strength for speed and shows purple dorsal plates.
Zones with gravity beams, flies only briefly, and loses the close fight.
Blocks on the spine so the attacker takes damage, and has no long-range attack.
Drills, calls lightning, and tunnels away from hits, with defense below the middle of the roster.
Rushes with a teleport and edged hooks, and the Laser Eye leaves an opening.
Holds mid-range, where the strongest energy attacks are often unblockable and costly.
Takes the speed end of the roster and the weakest defense.
Keeps a shield, fires draining projectiles, and needs energy to attack.
Carries more weapons and higher defense than Kiryu, headbutts in the air, and grabs weakly once energy is gone.
Reaches far for grabs, moves slowly, and struggles when the opponent resists blunt hits.
Sits between Mechagodzilla's extremes and spends Rage on the Absolute Zero Cannon.

Open the twelve-kaiju roster

Remaster fight notes

The June announcement describes this fight as an Unreal Engine 5 rebuild with 4K performance and 99% mechanical fidelity, and it names online matchmaking and haptics.

NoteWhat was named
Cities
Fully destructible cities, with Tokyo and San Francisco named
Hedorah
A 2002 stage hazard later described as cut from the remaster